Elyrian League
The Elyrian League was a confederation of city-states in Arrakis and the Spice Islands. The league was composed mostly of Elyrians, following the Elyrian Pantheon alongside Aurelianity.
History
The Elyrian League was born out of a common defensive agreement, which implied the sending of tribute each year into the federal treasure for the purpose of upkeeping a strong fleet. The cities shared a common army and diplomacy but independent laws and coins. The League is presided by Elyria's King, which also holds the title of Primarch, as the other cities have permanent representatives in the capital. Most of these cities have their own regimes and traditions, and while some are close to Elyria, other have built a strong local identity over the centuries. All cities however share common language and religion.
The League was not a State in the traditional sense. It is rather a collection of sovereign city-states, which enjoy full rights over everything, even military and diplomacy. However whenever the international context make it necessary (as decided by a vote of majority within the member cities), diplomacy is handled by a triumvirate of appointed dignitaries that speaks on the behalf of the League as a whole. War is handled in a similar way if defensive: should any of the member cities be attacked, all cities automatically gather their armies and navies into a Confederal force. Offensive campaigns can be made by individual members states (and even alliances of them), but never in the name of the League as a whole.
During the 800s, the intense rivalry between the Elyrian League and Baalys over ownership of certain islands threatened war.
Member Cities
The most powerful city was the capital, Elyria, which was a republic. The other cities of the Elyrian League enjoyed freedom over their own institutions, and thus offered a wide variety of political systems.
- Oplontys: Elective monarchy
- Ialessa: Elyrian Republic
- Aethyta: Oligarchic Republic (the 7 richest families elects a ruler)
- Cyone: Hederitary monarchy
- Parnitha: Hereditary monarchy
- Lymetys: Elyrian Republic (No Archons, elects 3 Triarchs sharing responsibilities)
- Iallys: Theocracy (monastic community)