Balmora

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Balmora is a fictional feudal kingdom comprising many different mostly autonomous realms. Balmora first appeared in literature in the time 200s AIC, preceding the Imperial Spring. It is thought by historians that writers yearned for a less barbaric time, and so created this fictional kingdom to house honourable knights and houses. It is usually associated with somewhere in Hasperia, though it has no precise location.

Politics

The tale of Balmora begins with the King being dead, died without issue and no obvious heir. Thus, with the Crown being vacant, An extraordinary Moragemot has been called, with every noble lord from the greatest magnate to the least baron expected to attend, to settle the issue. If no King is found, it is feared that the realm shall erupt in bloodshed.

Great Houses of Balmora

  • The rigorous House of Albraigh holds the Hook Coast from their seat at Castlebraigh, Lord Howard Albraigh is the current head of the House.
  • The dour House of Barrowmarch holds the eastern hills and valleys of the Barrowmarch from which they get their name, ruling from their seat at Fell Tor Castle. Lord Jehan AvTor Barrowmarch is the current head of the House.
  • The wealthy House of Edirdovar holds the fertile and populous lands of Ederdour from their seat at Castle Ederdour, Lord Cheese Edirdovar is the current head of the House.
  • The powerful House of Highever holds the lands surrounding their seat at Highever, ruled by the mysterious Teyrn.
  • The enigmatic House of Murksinian holds the lands of Nordmoore, the marshlands of the north-east, ruling from their seat at Murksin. Lord Alder Murksinian is the current head of the House.

Culture

Balmorans follow the Balmoran mythology, a polytheistic religion with the following main deities:

  • Bal-Aeor: The creator of the world, the Watcher, the Judge. He maintains the 'Wheel', the cycle of reincarnation of the soul.
  • Morgana: Daughter of Bal-Aeor, She is an agent of order and growth. Patron of farmers, woodsmen etc.
  • Morrigan: Daughter of Bal-Aeor, She agent of change and struggle. Patron of traders, warriors etc.
  • Nixis: The opposer of creation, irredeemable souls are cast out of the wheel where they are Undone by Nixis.